Post by The HeroSlayer on Jul 1, 2015 20:13:57 GMT -8
Name: The HeroSlayer
Original House Name: Karaktor
Alias/Codename: The 'Slayer
House: Karaktor
Rank: Leader of the Chaos Riders, First Orshaun
Age:
Apparent Age:
Race: Orshaun
Appearance: Tis a figure of great stature, though he is slender of shoulder. Shrouded in the darkest hues of clothing, no trace of flesh or body can be seen through the garb. The hint of metal, black as the rest, indicates he wears armor. His hair, if he possesses any, is obscured by a helmet or shadows.
His face too is covered, features obscured with a mask of the purest white, a creased mouth ever on the verge of smiling or frowning though tis impossible to tell which, the mask carved to suggest both and neither. There are no obvious places to see through, no eye holes to give away what color irises or indeed if any existed. Instead, two great diamonds are placed therein, reflecting the light to spark with a dark radiance despite the clear aspect of the gem.
Personality: Given the ability to strip away the fabric of physical binding and use a Lingspelien's name against them, Heroslayer has Corrupted many of our kindred. He is the leader of the group known as Chaos Riders, so named for the deeds they do.
Known History:
A great poet and bard, he was the first to fall, the first of the Lingspelien to fall and rise again as an Orshaun. Now he stands as the leader of the Chaos Riders, demanding obedience from all those who are loyal to him and all who oppose him. He treats his possessions with the same respect they deserve - as objects to be used for his pleasures and sadistic amusement.
Vast are the armies under his sway, they serve with terror in their hearts. They are called the Jarnineens. He has other groups at his disposal - the Bloody Hand, the Faceless, and the Web. He breeds his armies alongside those that he breeds for food and sacrifices. The stories say it was he who devastated the unicorn population, killing them for his food. There are those who swear he eats children and bathes in the blood of fetuses. No skull is safe. All lands are his for the taking. In some places is he worshiped as a god, in others as a demon though he is neither. He is the breaker of lands, the shadows personified. The commander of Nightmares. The Dark [f-list.net] serves him. Seek him if you do not value your sanity or pride.
Known Abilities:
Immunities
He is immune to most forms of elemental damage, instead absorbs the energy of it into himself.
Immune to Shadow-based attacks.
All attempts to drain his abilities have failed.
Ability and Energy Drain
Summary: Ability Theft, Energy Drain, --Passive Aura--
He can drain abilities from his victims, leaving them helpless. Given time to recuperate, their abilities return. Though rumors persist he can also give abilities back or to someone else, this is not verified. The HeroSlayer drains energy from those he encounters. This is a passive ability that occurs merely by being in the same room with him for any amount of time. Fatigue sets in, and then weakness. Those who utilize their abilities around him tire faster. Although he does not take their abilities, he does pull mana, psychic energy or whatever else they are using to power their gifts, and add it to his energy.
Addictive Blood
As with all of his species, both corrupted and as yet uncorrupted, his blood is addictive. A few drops is enough to create the desire for more, a mouthful adequate to become an addict. HeroSlayer's putrid freezing cum is also addictive and causes hallucinations in most species. In both cases, those who become addicted and are denied these liquids suffer the withdraws on par with a heroin junkie.
Shadow Manipulation
Summary: Control of Shadows, Summon Shadow Creatures, Control of Shadow-based creatures.
The shadows are his allies and obey his commands. They live and whisper in his presence, doing his bidding and seeking with hellish glee the scraps he gives to them to consume. Mayhap he causes this to be, or maybe his corrupted state is enough to awaken them. He can, therefore, create creatures from the shadows to do his bidding, and has the ability to control those creatures who would be considered 'shadows' or 'shades'.
Beware the shadows, remember to count them.
Flesh Craft
Summary: Alteration of individual's body for his purposes, alteration of his body at whim. Second only to his telepathy, the HeroSlayer can craft flesh. His appendages grow or shrink at his desire. At his whim, his anatomy does likewise, increasing in size or taking on the characteristics of any species (knot, barbs, etc.). Oft he uses this ability to grow multiple appendages to pleasure or pain his victims. He uses this ability on his victims as it pleases him; however, he is more apt to modify them via experiments or the best and simplest way - a sharp instrument of his desire.
Telepathic
Summary: Mind Read, Shields, Psychic Attack, Thought Manipulation/Control, Memory Alteration and Theft, Psychic Back-lash.
The HeroSlayer's most powerful ability is his telepathy. Through all but the strongest of shields his piercing, jagged thoughts drift. He destroys minds, steals and corrupts memories until his victims recall naught but their servitude to him. Or else believe their life was worse ere he captured them. Few can match his telepathic shields. No surface thoughts or anything save emptiness greets those who attempt to read his mind or delve into its dark recesses. Oft those who are foolish enough to attempt this succumb to a backlash as they are attacked by a mental blow with the equivalent force of the strength of their telepathy. The power of the back-lash and its effects are determined by the strength of the would-be intruder's ability.
Family: Unknown.
Other Information:
Original House Name: Karaktor
Alias/Codename: The 'Slayer
House: Karaktor
Rank: Leader of the Chaos Riders, First Orshaun
Age:
Apparent Age:
Race: Orshaun
Appearance: Tis a figure of great stature, though he is slender of shoulder. Shrouded in the darkest hues of clothing, no trace of flesh or body can be seen through the garb. The hint of metal, black as the rest, indicates he wears armor. His hair, if he possesses any, is obscured by a helmet or shadows.
His face too is covered, features obscured with a mask of the purest white, a creased mouth ever on the verge of smiling or frowning though tis impossible to tell which, the mask carved to suggest both and neither. There are no obvious places to see through, no eye holes to give away what color irises or indeed if any existed. Instead, two great diamonds are placed therein, reflecting the light to spark with a dark radiance despite the clear aspect of the gem.
Personality: Given the ability to strip away the fabric of physical binding and use a Lingspelien's name against them, Heroslayer has Corrupted many of our kindred. He is the leader of the group known as Chaos Riders, so named for the deeds they do.
Known History:
A great poet and bard, he was the first to fall, the first of the Lingspelien to fall and rise again as an Orshaun. Now he stands as the leader of the Chaos Riders, demanding obedience from all those who are loyal to him and all who oppose him. He treats his possessions with the same respect they deserve - as objects to be used for his pleasures and sadistic amusement.
Vast are the armies under his sway, they serve with terror in their hearts. They are called the Jarnineens. He has other groups at his disposal - the Bloody Hand, the Faceless, and the Web. He breeds his armies alongside those that he breeds for food and sacrifices. The stories say it was he who devastated the unicorn population, killing them for his food. There are those who swear he eats children and bathes in the blood of fetuses. No skull is safe. All lands are his for the taking. In some places is he worshiped as a god, in others as a demon though he is neither. He is the breaker of lands, the shadows personified. The commander of Nightmares. The Dark [f-list.net] serves him. Seek him if you do not value your sanity or pride.
Known Abilities:
Immunities
He is immune to most forms of elemental damage, instead absorbs the energy of it into himself.
Immune to Shadow-based attacks.
All attempts to drain his abilities have failed.
Ability and Energy Drain
Summary: Ability Theft, Energy Drain, --Passive Aura--
He can drain abilities from his victims, leaving them helpless. Given time to recuperate, their abilities return. Though rumors persist he can also give abilities back or to someone else, this is not verified. The HeroSlayer drains energy from those he encounters. This is a passive ability that occurs merely by being in the same room with him for any amount of time. Fatigue sets in, and then weakness. Those who utilize their abilities around him tire faster. Although he does not take their abilities, he does pull mana, psychic energy or whatever else they are using to power their gifts, and add it to his energy.
Addictive Blood
As with all of his species, both corrupted and as yet uncorrupted, his blood is addictive. A few drops is enough to create the desire for more, a mouthful adequate to become an addict. HeroSlayer's putrid freezing cum is also addictive and causes hallucinations in most species. In both cases, those who become addicted and are denied these liquids suffer the withdraws on par with a heroin junkie.
Shadow Manipulation
Summary: Control of Shadows, Summon Shadow Creatures, Control of Shadow-based creatures.
The shadows are his allies and obey his commands. They live and whisper in his presence, doing his bidding and seeking with hellish glee the scraps he gives to them to consume. Mayhap he causes this to be, or maybe his corrupted state is enough to awaken them. He can, therefore, create creatures from the shadows to do his bidding, and has the ability to control those creatures who would be considered 'shadows' or 'shades'.
Beware the shadows, remember to count them.
Flesh Craft
Summary: Alteration of individual's body for his purposes, alteration of his body at whim. Second only to his telepathy, the HeroSlayer can craft flesh. His appendages grow or shrink at his desire. At his whim, his anatomy does likewise, increasing in size or taking on the characteristics of any species (knot, barbs, etc.). Oft he uses this ability to grow multiple appendages to pleasure or pain his victims. He uses this ability on his victims as it pleases him; however, he is more apt to modify them via experiments or the best and simplest way - a sharp instrument of his desire.
Telepathic
Summary: Mind Read, Shields, Psychic Attack, Thought Manipulation/Control, Memory Alteration and Theft, Psychic Back-lash.
The HeroSlayer's most powerful ability is his telepathy. Through all but the strongest of shields his piercing, jagged thoughts drift. He destroys minds, steals and corrupts memories until his victims recall naught but their servitude to him. Or else believe their life was worse ere he captured them. Few can match his telepathic shields. No surface thoughts or anything save emptiness greets those who attempt to read his mind or delve into its dark recesses. Oft those who are foolish enough to attempt this succumb to a backlash as they are attacked by a mental blow with the equivalent force of the strength of their telepathy. The power of the back-lash and its effects are determined by the strength of the would-be intruder's ability.
Family: Unknown.
Other Information: